AI Insights · Timothy · April 2022
Top 5 Ultracasual Games in Romania Q1 2022
In Q1 2022, the top 5 ultracasual games in Romania showcased varying trends in downloads, active users, and revenue, with data sourced from Sensor Tower.
In the first quarter of 2022, the Romanian market saw interesting trends among the top 5 ultracasual games on a unified platform. Here’s a detailed look at their performance based on data from Sensor Tower.
Sponge Art by CASUAL AZUR GAMES had a notable start to the quarter with weekly downloads peaking at around 67K in early January. However, this number gradually decreased, ending the quarter with approximately 3.6K weekly downloads. The weekly active users followed a similar pattern, starting at around 54K and closing at roughly 31K.
Frozen Honey ASMR from CrazyLabs LTD, which launched in early February, saw a rapid increase in weekly downloads, peaking at approximately 51.5K by the end of February. This was reflected in the active users as well, which surged to about 62.8K before tapering off to around 11.5K by the end of March.
Fill The Fridge by Rollic Games demonstrated a steady increase in weekly downloads, reaching around 28.9K in mid-March and maintaining a stable rate of around 22K by the end of the month. Active users mirrored this growth, peaking at nearly 57.5K in the same period, and stabilizing at around 47K toward the end of March. Revenue showed modest growth, starting at $8 in late February and slightly increasing to $45 by the end of March.
Cut Grass by Beakbestow had fluctuating weekly downloads, with a peak of nearly 23K in late January, followed by a gradual decline to around 2.5K by the end of March. Active users showed a similar trend, peaking at approximately 31K in late January and decreasing to around 8K by the end of the quarter.
Lastly, Antistress - relaxation toys from JindoBlu maintained a consistent performance in downloads with a peak of around 13.7K in early February. Active users peaked at approximately 95K in mid-February, before stabilizing around 59K by the end of March. Revenue for this app saw minor fluctuations, with the highest weekly revenue being $47 in early January.
For more in-depth insights and data, visit Sensor Tower.